Here is my work of Bryan Cranston in 3D. I modelled everything in Maya and textured in Mudbox. Getting the mesh to flow naturally was a good challenge and I learned so much about Maya and Mudbox in this class that I will take into the future.
Below are my final renders for my steampunk factory that I created using Maya and RenderMan. I am really happy with the way it turned out and cannot wait to render a full fly-through video (although that will take a few weeks haha)